home *** CD-ROM | disk | FTP | other *** search
- Short: New better MIDI-Instruments for ADoom
- Uploader: zrx.oms@sci.fi (Zer0-X/o'Moses)
- Author: zrx.oms@sci.fi (Zer0-X/o'Moses)
- Type: game/shoot
-
- These new MIDI-Instruments for ADoom should sound yet even more better than
- the ones made by Joseph Fenton. They also need some more disk space and
- memory though (over 4 megs unarchived).
-
- !! Just for a little test, try out the level 8 in episode 1 from Shareware,
- Registered or Ultimate Doom, (Cheat: IDCLEV18) to compare the sets ;=) !!
-
-
- I created this using the samples taken from Christian Buchner's GMPlay V1.3
- archive. (Hope you don't mind :)
-
- To use it, unpack the archive into your ADoom directory, overwriting the
- (possibly) existing old MIDI_Instruments file (no source is included). Then
- start ADoom with the -music option or MUSIC icon tooltype.
-
-
- Little info about the samples:
-
- - The original ones in GMPlay V1.3 were in 8bit, 44100 Hz, mono, and I have
- converted them into 11025 Hz.
-
- - The end from some samples has been cropped to save disk space and memory
- a bit since who needs the silence in the end of them.
-
- - All the neccessary samples have been (hopefully) correctly looped.
-
- - Basenote-levels are (hopefully) set correctly according to GMPlay V1.3.
-
- - A little over 12 hours of work has gone into this.
-